AI Insights · Timothy · April 2024
Top 5 2D Realistic Games in Guatemala: Q1 2024 Performance Review
Discover the performance trends of the top 5 2D realistic games in Guatemala for Q1 2024, based on Sensor Tower data.
In the first quarter of 2024, the top 5 2D realistic games in Guatemala showed diverse performance trends across weekly downloads, revenue, and active users, according to Sensor Tower data.
Dream League Soccer 2024 saw its weekly revenue peak at approximately $1.8K in the first week of January, fluctuating throughout the quarter and ending at around $1.6K in the last week of March. Weekly downloads varied, with a high of 8.4K in the first week of January and a low of 5.6K in mid-March, before rising again to 7.5K by the end of the quarter. Active users hovered around 70K, with a slight dip to 65.2K in mid-March, but recovered to 70.7K by the end of the period.
Evony experienced a peak in weekly revenue at $1.6K in late January, followed by a dip and ending at $1.1K in the last week of March. Downloads began with 2.6K in the first week but saw a significant drop to 529 in late February, before stabilizing around 800 by the end of March. Active users started at 10K, declined steadily to 4.8K by the end of the quarter.
Viking Rise: Valhalla showed a peak in weekly revenue at $1.2K in mid-February, with fluctuations ending at $648 in the last week of March. Downloads ranged from a high of 1.6K in late January to a low of 670 in mid-March, concluding at 1.1K. Active users remained relatively stable, starting at 4.8K and finishing strong at 5.5K.
8 Ball Pool™ had its highest weekly revenue at $865 in the first week of January, with a notable dip to $355 in mid-March, and ended at $654. Downloads peaked at 8.4K in mid-January, saw a low of 3.7K in late February, and closed the quarter at 4.8K. Active users showed a high of 92.2K in mid-January, with a decrease to 78.6K by the end of March.
Design Home™: House Makeover showed a peak in weekly revenue at $521 in early March, with some fluctuations and ending at $236 in the last week of March. Downloads started at 596, dropped to 176 in early February, and rose to 762 by the end of March. Active users began at 1.3K, with minor fluctuations, and ended at 1.4K.
For more detailed insights and data, visit Sensor Tower.